Who we are
Vyrex Interactive LLC
Vyrex Interactive is an independent game studio. We build systems-driven space and survival
games on Vyrex Engine, our own C# engine: DirectX 12 on Windows and Vulkan on Linux, our own physics forked from
Box2D and Box3D, voxel terrain,
FMOD audio, and a dedicated-server stack built for real multiplayer rather than a demo.
We ship small and often, and we read every bug report on these forums.
What we work on
How we work
games on Vyrex Engine, our own C# engine: DirectX 12 on Windows and Vulkan on Linux, our own physics forked from
Box2D and Box3D, voxel terrain,
FMOD audio, and a dedicated-server stack built for real multiplayer rather than a demo.
We ship small and often, and we read every bug report on these forums.
What we work on
- Galactic Prospectors, the 2D belt-mining sandbox: mining, trading, station building, co-op and PvP.
- Starbreaker, the full 3D successor: fly, land on planets, dig them, build, and take a crew with you.
- Vyrex Engine and the modding SDK: VrxScript, the asset pipeline and the editor tooling.
How we work
- Players get the roadmap early and the patch notes in full.
- Multiplayer is host-authoritative and tested with real clients, not simulated ones.
- Native builds for Windows and Linux, every release, no exceptions.
2Titles
2026Founded
United StatesBased in
Open roles
We hire when we find the right person. Everything currently open is on the careers page, and speculative applications get read too.
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